“Gimme That Totem!” is a fast-paced, tense card game for two players where you build a team of quirky creatures from the Mushroom, Bug, Fish, and Bone clans. Your goal at the end of your turn is to have 3 Totems and no Bones in your team, while also watching out not to pile up 4 Bones — that means an instant loss. The game offers an interactive flow thanks to the ability to play Bone cards even during your opponent’s turn to “switch off” the card they just played.
Enter the world of Totem collectors and assemble your team from the unique Mushroom, Bug, Fish, and Bone clans. Each clan brings distinct abilities and tactical combos that can lead you to victory. The game is quick, clear, and thanks to smart card interactions will keep you on edge from the first to the last turn.
Your objective is to end your turn with 3 Totems and no Bones in your team. Beware the instant-loss condition — as soon as your team accumulates 4 Bones, the game ends. A team may have at most 10 cards. A key element is the option to play Bone cards during your opponent’s turn, letting you neutralize their just-played card and deny its effects.
- Fast head-to-head card game for 2 players
- Strategic combo play among the Mushroom, Bug, Fish, and Bone clans
- Interactive defense: Bones can be played on your opponent’s turn
- Clear objective: 3 Totems at the end of your turn, no Bones
- Tension from risk: 4 Bones means instant defeat
- Up to 10 cards in a team for a clear and dynamic flow
- Age 10+, ideal for quick matches and family duels
Specifications
- Number of players
- 2
- Age
- 10+
- Game length
- unspecified (quick matches)
- Game language
- cz
- Game objective
- Have 3 Totems and no Bones at the end of your turn
- Instant loss
- 4 Bones in your team
- Maximum team size
- 10 cards
- Mechanics
- turn-based strategy, hand management, interaction on opponent’s turn